Clear up the confusion about gait3d.
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@@ -19,7 +19,7 @@ evaluator_cfg:
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frames_all_limit: 720 # limit the number of sampled frames to prevent out of memory
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metric: euc # cos
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transform:
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- type: BaseSilTransform
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- type: BaseSilCuttingTransform
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loss_cfg:
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- loss_term_weight: 1.0
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@@ -103,7 +103,7 @@ trainer_cfg:
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trf_cfg:
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- type: RandomPerspective
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prob: 0.2
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- type: BaseSilTransform
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- type: BaseSilCuttingTransform
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- type: RandomHorizontalFlip
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prob: 0.2
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- type: RandomRotate
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