data_cfg: dataset_name: Gait3D dataset_root: /data3/gait_heatmap_data/Gait3D/heatmap_sil dataset_partition: ./datasets/Gait3D/Gait3D.json num_workers: 1 data_in_use: [True, True] # heatmap, sil remove_no_gallery: false # Remove probe if no gallery for it test_dataset_name: Gait3D evaluator_cfg: enable_float16: true restore_ckpt_strict: true restore_hint: /home/jdy/fanchao/OpenGait_230701/output/Gait3D/DeepGaitV2_P3D_GaitMap_MM_FeatureLevel/DeepGaitV2_P3D_GaitMap_B4C2_Sigma-8.0_Hot_False_Align-True_OpenGaitDA-True_MM_FeatureLevel_AttentionFusion/checkpoints/DeepGaitV2_P3D_GaitMap_B4C2_Sigma-8.0_Hot_False_Align-True_OpenGaitDA-True_MM_FeatureLevel_AttentionFusion-60000.pt save_name: SkeletonGaitPP # LowLevel eval_func: evaluate_Gait3D sampler: batch_shuffle: false batch_size: 4 sample_type: all_ordered # all indicates whole sequence used to test, while ordered means input sequence by its natural order; Other options: fixed_unordered frames_all_limit: 720 # limit the number of sampled frames to prevent out of memory metric: euc # cos transform: - type: BaseSilTransform loss_cfg: - loss_term_weights: 1.0 margin: 0.2 type: TripletLoss log_prefix: triplet - loss_term_weights: 1.0 scale: 16 type: CrossEntropyLoss log_prefix: softmax log_accuracy: true model_cfg: model: SkeletonGaitPP Backbone: in_channels: 3 blocks: - 1 - 4 - 4 - 1 C: 2 SeparateBNNecks: class_num: 3000 optimizer_cfg: lr: 0.1 momentum: 0.9 solver: SGD weight_decay: 0.0005 scheduler_cfg: gamma: 0.1 milestones: # Learning Rate Reduction at each milestones - 20000 - 30000 - 40000 scheduler: MultiStepLR trainer_cfg: enable_float16: true # half_percesion float for memory reduction and speedup fix_BN: false log_iter: 100 restore_ckpt_strict: true restore_hint: 0 save_iter: 10000 save_name: SkeletonGaitPP # LowLevel sync_BN: true total_iter: 60000 sampler: batch_shuffle: true batch_size: - 32 # TripletSampler, batch_size[0] indicates Number of Identity - 4 # batch_size[1] indicates Samples sequqnce for each Identity frames_num_fixed: 30 # fixed frames number for training frames_skip_num: 4 sample_type: fixed_ordered # fixed control input frames number, unordered for controlling order of input tensor; Other options: unfixed_ordered or all_ordered type: TripletSampler transform: - type: Compose trf_cfg: - type: RandomPerspective prob: 0.2 - type: BaseSilTransform - type: RandomHorizontalFlip prob: 0.2 - type: RandomRotate prob: 0.2