Implemented custom intrinsic matrix undistortion.
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@ -14,7 +14,6 @@ struct Camera
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std::vector<float> DC;
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std::array<std::array<float, 3>, 3> R;
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std::array<std::array<float, 1>, 3> T;
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std::array<std::array<float, 3>, 4> P;
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int width;
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int height;
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std::string type;
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