Faster camera matrix undistortion.
This commit is contained in:
@ -15,9 +15,10 @@ public:
|
||||
|
||||
Camera cam;
|
||||
|
||||
std::array<std::array<float, 3>, 3> invK;
|
||||
std::array<std::array<float, 3>, 3> invR;
|
||||
std::array<float, 3> center;
|
||||
std::array<std::array<float, 3>, 3> newK;
|
||||
std::array<std::array<float, 3>, 3> invK;
|
||||
|
||||
static std::array<std::array<float, 3>, 3> transpose3x3(
|
||||
const std::array<std::array<float, 3>, 3> &M);
|
||||
|
||||
Reference in New Issue
Block a user