113 lines
6.0 KiB
Zig
113 lines
6.0 KiB
Zig
const std = @import("std");
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const builtin = @import("builtin");
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const os = std.os;
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const assert = std.debug.assert;
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const is_darwin = builtin.target.os.tag.isDarwin();
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const is_windows = builtin.target.os.tag == .windows;
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pub const Time = struct {
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const Self = @This();
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/// Hardware and/or software bugs can mean that the monotonic clock may regress.
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/// One example (of many): https://bugzilla.redhat.com/show_bug.cgi?id=448449
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/// We crash the process for safety if this ever happens, to protect against infinite loops.
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/// It's better to crash and come back with a valid monotonic clock than get stuck forever.
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monotonic_guard: u64 = 0,
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/// A timestamp to measure elapsed time, meaningful only on the same system, not across reboots.
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/// Always use a monotonic timestamp if the goal is to measure elapsed time.
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/// This clock is not affected by discontinuous jumps in the system time, for example if the
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/// system administrator manually changes the clock.
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pub fn monotonic(self: *Self) u64 {
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const m = blk: {
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// Uses QueryPerformanceCounter() on windows due to it being the highest precision timer
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// available while also accounting for time spent suspended by default:
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// https://docs.microsoft.com/en-us/windows/win32/api/realtimeapiset/nf-realtimeapiset-queryunbiasedinterrupttime#remarks
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if (is_windows) {
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// QPF need not be globally cached either as it ends up being a load from read-only
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// memory mapped to all processed by the kernel called KUSER_SHARED_DATA (See "QpcFrequency")
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// https://docs.microsoft.com/en-us/windows-hardware/drivers/ddi/ntddk/ns-ntddk-kuser_shared_data
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// https://www.geoffchappell.com/studies/windows/km/ntoskrnl/inc/api/ntexapi_x/kuser_shared_data/index.htm
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const qpc = os.windows.QueryPerformanceCounter();
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const qpf = os.windows.QueryPerformanceFrequency();
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// 10Mhz (1 qpc tick every 100ns) is a common QPF on modern systems.
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// We can optimize towards this by converting to ns via a single multiply.
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// https://github.com/microsoft/STL/blob/785143a0c73f030238ef618890fd4d6ae2b3a3a0/stl/inc/chrono#L694-L701
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const common_qpf = 10_000_000;
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if (qpf == common_qpf) break :blk qpc * (std.time.ns_per_s / common_qpf);
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// Convert qpc to nanos using fixed point to avoid expensive extra divs and overflow.
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const scale = (std.time.ns_per_s << 32) / qpf;
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break :blk @as(u64, @truncate((@as(u96, qpc) * scale) >> 32));
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}
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// Uses mach_continuous_time() instead of mach_absolute_time() as it counts while suspended.
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// https://developer.apple.com/documentation/kernel/1646199-mach_continuous_time
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// https://opensource.apple.com/source/Libc/Libc-1158.1.2/gen/clock_gettime.c.auto.html
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if (is_darwin) {
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const darwin = struct {
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const mach_timebase_info_t = os.darwin.mach_timebase_info_data;
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extern "c" fn mach_timebase_info(info: *mach_timebase_info_t) os.darwin.kern_return_t;
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extern "c" fn mach_continuous_time() u64;
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};
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// mach_timebase_info() called through libc already does global caching for us
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// https://opensource.apple.com/source/xnu/xnu-7195.81.3/libsyscall/wrappers/mach_timebase_info.c.auto.html
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var info: darwin.mach_timebase_info_t = undefined;
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if (darwin.mach_timebase_info(&info) != 0) @panic("mach_timebase_info() failed");
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const now = darwin.mach_continuous_time();
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return (now * info.numer) / info.denom;
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}
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// The true monotonic clock on Linux is not in fact CLOCK_MONOTONIC:
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// CLOCK_MONOTONIC excludes elapsed time while the system is suspended (e.g. VM migration).
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// CLOCK_BOOTTIME is the same as CLOCK_MONOTONIC but includes elapsed time during a suspend.
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// For more detail and why CLOCK_MONOTONIC_RAW is even worse than CLOCK_MONOTONIC,
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// see https://github.com/ziglang/zig/pull/933#discussion_r656021295.
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var ts: os.timespec = undefined;
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os.clock_gettime(os.CLOCK.BOOTTIME, &ts) catch @panic("CLOCK_BOOTTIME required");
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break :blk @as(u64, @intCast(ts.tv_sec)) * std.time.ns_per_s + @as(u64, @intCast(ts.tv_nsec));
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};
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// "Oops!...I Did It Again"
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if (m < self.monotonic_guard) @panic("a hardware/kernel bug regressed the monotonic clock");
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self.monotonic_guard = m;
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return m;
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}
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/// A timestamp to measure real (i.e. wall clock) time, meaningful across systems, and reboots.
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/// This clock is affected by discontinuous jumps in the system time.
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pub fn realtime(_: *Self) i64 {
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if (is_windows) {
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const kernel32 = struct {
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extern "kernel32" fn GetSystemTimePreciseAsFileTime(
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lpFileTime: *os.windows.FILETIME,
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) callconv(os.windows.WINAPI) void;
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};
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var ft: os.windows.FILETIME = undefined;
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kernel32.GetSystemTimePreciseAsFileTime(&ft);
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const ft64 = (@as(u64, ft.dwHighDateTime) << 32) | ft.dwLowDateTime;
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// FileTime is in units of 100 nanoseconds
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// and uses the NTFS/Windows epoch of 1601-01-01 instead of Unix Epoch 1970-01-01.
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const epoch_adjust = std.time.epoch.windows * (std.time.ns_per_s / 100);
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return (@as(i64, @bitCast(ft64)) + epoch_adjust) * 100;
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}
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if (is_darwin) {
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// macos has supported clock_gettime() since 10.12:
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// https://opensource.apple.com/source/Libc/Libc-1158.1.2/gen/clock_gettime.3.auto.html
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}
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var ts: os.timespec = undefined;
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os.clock_gettime(os.CLOCK.REALTIME, &ts) catch unreachable;
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return @as(i64, ts.tv_sec) * std.time.ns_per_s + ts.tv_nsec;
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}
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pub fn tick(_: *Self) void {}
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};
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