fix: complete ground_plane.py implementation and tests
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@@ -3,6 +3,7 @@ from typing import Optional, Tuple, List
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from jaxtyping import Float
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from typing import TYPE_CHECKING
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import open3d as o3d
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from dataclasses import dataclass
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if TYPE_CHECKING:
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Vec3 = Float[np.ndarray, "3"]
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@@ -14,6 +15,20 @@ else:
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PointsNC = np.ndarray
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@dataclass
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class FloorPlane:
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normal: Vec3
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d: float
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num_inliers: int = 0
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@dataclass
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class FloorCorrection:
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transform: Mat44
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valid: bool
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reason: str = ""
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def unproject_depth_to_points(
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depth_map: np.ndarray,
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K: np.ndarray,
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@@ -63,13 +78,13 @@ def detect_floor_plane(
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ransac_n: int = 3,
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num_iterations: int = 1000,
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seed: Optional[int] = None,
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) -> Tuple[Optional[Vec3], float, int]:
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) -> Optional[FloorPlane]:
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"""
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Detect the floor plane from a point cloud using RANSAC.
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Returns (normal, d, num_inliers) where plane is normal.dot(p) + d = 0.
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Returns FloorPlane or None if detection fails.
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"""
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if points.shape[0] < ransac_n:
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return None, 0.0, 0
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return None
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# Convert to Open3D PointCloud
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pcd = o3d.geometry.PointCloud()
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@@ -86,8 +101,9 @@ def detect_floor_plane(
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num_iterations=num_iterations,
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)
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if not plane_model:
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return None, 0.0, 0
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# Check if we found enough inliers
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if len(inliers) < ransac_n:
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return None
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# plane_model is [a, b, c, d]
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a, b, c, d = plane_model
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@@ -99,13 +115,13 @@ def detect_floor_plane(
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normal /= norm
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d /= norm
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return normal, d, len(inliers)
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return FloorPlane(normal=normal, d=d, num_inliers=len(inliers))
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def compute_consensus_plane(
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planes: List[Tuple[Vec3, float]],
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planes: List[FloorPlane],
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weights: Optional[List[float]] = None,
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) -> Tuple[Vec3, float]:
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) -> FloorPlane:
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"""
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Compute a consensus plane from multiple plane detections.
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"""
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@@ -122,14 +138,16 @@ def compute_consensus_plane(
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)
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# Use the first plane as reference for orientation
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ref_normal = planes[0][0]
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ref_normal = planes[0].normal
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accum_normal = np.zeros(3, dtype=np.float64)
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accum_d = 0.0
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total_weight = 0.0
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for i, (normal, d) in enumerate(planes):
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for i, plane in enumerate(planes):
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w = weights[i]
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normal = plane.normal
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d = plane.d
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# Check orientation against reference
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if np.dot(normal, ref_normal) < 0:
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@@ -158,23 +176,24 @@ def compute_consensus_plane(
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avg_normal = np.array([0.0, 1.0, 0.0])
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avg_d = 0.0
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return avg_normal, float(avg_d)
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return FloorPlane(normal=avg_normal, d=float(avg_d))
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from .alignment import rotation_align_vectors
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def compute_floor_correction(
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current_floor_plane: Tuple[Vec3, float],
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current_floor_plane: FloorPlane,
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target_floor_y: float = 0.0,
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max_rotation_deg: float = 5.0,
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max_translation_m: float = 0.1,
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) -> Optional[Mat44]:
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) -> FloorCorrection:
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"""
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Compute the correction transform to align the current floor plane to the target floor height.
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Constrains correction to pitch/roll and vertical translation only.
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"""
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current_normal, current_d = current_floor_plane
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current_normal = current_floor_plane.normal
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current_d = current_floor_plane.d
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# Target normal is always [0, 1, 0] (Y-up)
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target_normal = np.array([0.0, 1.0, 0.0])
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@@ -182,8 +201,10 @@ def compute_floor_correction(
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# 1. Compute rotation to align normals
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try:
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R_align = rotation_align_vectors(current_normal, target_normal)
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except ValueError:
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return None
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except ValueError as e:
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return FloorCorrection(
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transform=np.eye(4), valid=False, reason=f"Rotation alignment failed: {e}"
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)
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# Check rotation magnitude
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# Angle of rotation is acos((trace(R) - 1) / 2)
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@@ -194,7 +215,11 @@ def compute_floor_correction(
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angle_deg = np.rad2deg(angle_rad)
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if angle_deg > max_rotation_deg:
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return None
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return FloorCorrection(
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transform=np.eye(4),
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valid=False,
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reason=f"Rotation {angle_deg:.1f} deg exceeds limit {max_rotation_deg:.1f} deg",
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)
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# 2. Compute translation
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# We want to move points such that the floor is at y = target_floor_y
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@@ -207,7 +232,11 @@ def compute_floor_correction(
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# Check translation magnitude
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if abs(t_y) > max_translation_m:
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return None
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return FloorCorrection(
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transform=np.eye(4),
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valid=False,
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reason=f"Translation {t_y:.3f} m exceeds limit {max_translation_m:.3f} m",
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)
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# Construct T
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T = np.eye(4)
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@@ -215,4 +244,4 @@ def compute_floor_correction(
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# Translation is applied in the rotated frame (aligned to target normal)
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T[:3, 3] = target_normal * t_y
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return T.astype(np.float64)
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return FloorCorrection(transform=T.astype(np.float64), valid=True)
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