- Implemented a new sample application in main.cpp to capture and display a live 3D point cloud using the ZED SDK and OpenGL. - Created test_opengl.cpp to demonstrate basic OpenGL rendering with depth testing using two triangles. - Added test_points.cpp to visualize a grid of colored points in OpenGL, showcasing point rendering capabilities.
ZED SDK - Depth Sensing
This sample shows how to retreive the current point cloud.
Getting Started
- Get the latest ZED SDK
- Check the Documentation
Build the program
- Build for Windows
- Build for Linux/Jetson
Run the program
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Navigate to the build directory and launch the executable
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Or open a terminal in the build directory and run the sample :
./ZED_Depth_Sensing
Features
- Camera live point cloud is retreived
- An OpenGL windows displays it in 3D
Support
If you need assistance go to our Community site at https://community.stereolabs.com/