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gyf/camera-extrinsic-play
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camera-extrinsic-play/src
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crosstyan dbe3662088 Update App.tsx to introduce a new pose data structure for skeleton animation, enhancing the Human3DSkeleton component to accept multiple skeletons. Adjust type definitions and update skeleton instances in the Scene for improved flexibility in pose rendering.
2025-04-17 11:55:33 +08:00
..
assets
init
2025-03-24 11:42:50 +08:00
App.tsx
Update App.tsx to introduce a new pose data structure for skeleton animation, enhancing the Human3DSkeleton component to accept multiple skeletons. Adjust type definitions and update skeleton instances in the Scene for improved flexibility in pose rendering.
2025-04-17 11:55:33 +08:00
index.css
nothing
2025-03-24 14:34:06 +08:00
main.tsx
nothing
2025-03-24 14:34:06 +08:00
vite-env.d.ts
init
2025-03-24 11:42:50 +08:00
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